Stay up to date with the development process of the game

Demo Preparations

October 13, 2019 by Maksim Jovovic

We are super excited to show all the stuff that we have been working on since our last post. Last month we worked hard on fixing bugs, adding content and overall getting everything ready for the demo of the game.

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Gameplay Teaser Trailer & New Lighting

September 1, 2019 by Maksim Jovovic

This week we worked hard on delivering the first gameplay teaser trailer for Heister. We first had to set up the lighting appropriately before getting out hands dirty with recordings. We picked a few rooms to showcase for this trailer so keep in mind that what you see is just a mere fraction of the actual content in the game, that's why it's called a "teaser" after all!

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Main Level Progress

August 23, 2019 by Maksim Jovovic

When we started developing Heister, we wanted to build a small and interesting game. In order to achieve that we started with an initial game mechanic. The idea was to build the mechanic first, make it interesting and then make everything else fit around that mechanic.

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